Grimm fiesta (1 day)
Day 19 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/14/2021 - Last Updated: 10/02/2021 - Decoy Doll
(00,00)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Spash
Units gain +30% attack, but lose -20% defense.
17:16:12
4600
  • 0
  • 0
  • 0
Knuckleduster [ 32400 / 32400 ] Haymaker [ 59900 / 64800 ]
Mabsky
Units gain +30% attack, but lose -20% defense.
12:00:00
23100
  • 0
  • 0
  • 0
Knuckleduster [ 27000 / 32400 ] Haymaker [ 27000 / 64800 ]
azfake
Units gain +30% attack, but lose -20% defense.
14:21:00
22000
  • 0
  • 0
  • 0
Knuckleduster [ 8000 / 32400 ] Haymaker [ 8000 / 64800 ]
Liquidice
Units gain +30% attack, but lose -20% defense.
14:07:12
18400
  • 0
  • 0
  • 0
Knuckleduster [ 32400 / 32400 ] Haymaker [ 63250 / 64800 ]
docteur qui
Units gain +30% attack, but lose -20% defense.
00:00:00
21900
  • 0
  • 0
  • 0
POWER
Pitbull
Units gain +30% attack, but lose -20% defense.
17:11:47
15200
  • 0
  • 0
  • 0
Knuckleduster [ 32400 / 32400 ] Haymaker [ 64800 / 64800 ]
SkySK
Units gain +30% attack, but lose -20% defense.
05:22:31
11000
  • 0
  • 0
  • 0
Knuckleduster [ 2850 / 27000 ] Haymaker [ 2850 / 54000 ]
Zubaz
Units gain +30% attack, but lose -20% defense.
12:00:39
16000
  • 0
  • 0
  • 0
Knuckleduster [ 6600 / 27000 ] Haymaker [ 6600 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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