ok NOW lets do this
Day 15 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/15/2021 - Last Updated: 09/23/2021 - 3v2v1 Labyrinth Forest
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Creepus2003
No day-to-day abilities.
15:20:39
28800
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    Units in vision only
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Player team
Sideslip [ 7150 / 21600 ] Sidewinder [ 7150 / 54000 ]
Sedo
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
00:00:00
43200
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    Units in vision only
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Player team
Snipe Attack [ 5500 / 32400 ] Super Snipe [ 5500 / 64800 ]
Tsukio
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
28:23:31
9700
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    Units in vision only
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Player team
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
DassZx
Units (even air units) gain +10% attack power on plains.
29:07:48
1000
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    Units in vision only
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Player team
Beat Down [ 27000 / 27000 ] Block Rock [ 43000 / 54000 ]
WinterThrone
Luck on attacks is -9% to +24%.
28:00:26
37200
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    Units in vision only
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Player team
Brute Force [ 27000 / 27000 ] Barbaric Blow [ 31650 / 54000 ]
killeroid356
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
25:22:52
5000
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    Units in vision only
  • 0
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Player team
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 32700 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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