Fair 16 Player FFA?
Day 27 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/17/2021 - Last Updated: 11/11/2021 - 1 And All
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Meteor
Angry nell I told you this would happen!
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EAidan
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. No day-to-day abilities.
01:05:57
2000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
m1lky
Units gain +10% attack. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
01:15:47
13000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
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Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Terrain Tactics [ 0 / 36000 ] Prime Tactics [ 0 / 63000 ]
Soyjak
Units (even air units) gain +10% attack power on roads. No day-to-day abilities.
01:10:29
6000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
å„‘
No day-to-day abilities. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
02:00:09
11000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Wimp
No day-to-day abilities. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
05:10:24
250900
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 32400 / 32400 ] Hyper Upgrade [ 64800 / 64800 ]
Market Crash [ 43200 / 43200 ] War Bonds [ 52350 / 129600 ]
ajman444
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Units gain +10% attack.
18:55:58
7100
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Tsunami [ 1950 / 43200 ] Typhoon [ 1950 / 75600 ]
Black Wave [ 975 / 63000 ] Black Storm [ 975 / 113400 ]
MrMarkAu
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
01:05:13
33600
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Market Crash [ 0 / 21600 ] War Bonds [ 0 / 64800 ]
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
rundumnurd
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units gain +10% attack and +10% defense.
21:26:12
21600
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
None [ 0 / 90000 ] Ex Machina [ 0 / 90000 ]
Josef5050
Luck on attacks is +0 to +19%. Units repair +1 additional HP (note: liable for costs).
06:04:32
30400
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
JIPS
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Units gain +10% attack.
02:07:59
4900
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Market Crash [ 0 / 21600 ] War Bonds [ 0 / 64800 ]
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
inkear
No day-to-day abilities. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
14:41:01
24000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Benchwarmer
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
68000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Market Crash [ 0 / 32400 ] War Bonds [ 0 / 97200 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
moonbug7
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income). Unaffected by snow, but rain affects him the same as snow would for others.
12:55:45
20600
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
ponderfly
Units gain +10% attack. Units gain +10% attack.
01:16:59
68900
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Black Wave [ 20250 / 45000 ] Black Storm [ 20250 / 81000 ]
Black Wave [ 10125 / 54000 ] Black Storm [ 10125 / 97200 ]
Varker
Units gain +10% attack. Units gain +10% attack.
07:09:38
104700
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Black Wave [ 3000 / 45000 ] Black Storm [ 3000 / 81000 ]
Black Wave [ 1500 / 45000 ] Black Storm [ 1500 / 81000 ]
Dronus
Units gain +10% attack. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
02:02:24
11000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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