Day 4 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/17/2021 - Last Updated: 09/27/2021 - (6p) City Hunter (3v3)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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LuckySylveon
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
10:07:17
38000
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
camuz
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
10:06:07
5100
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    Units in vision only
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    0/?
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Player team
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Commander Lyion
Units repair +1 additional HP (note: liable for costs).
10:17:47
23600
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    Units in vision only
  • 0
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    0/?
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Player team
Lucky Lass [ 5150 / 27000 ] Covering Fire [ 5150 / 54000 ]
Caballonegro
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
10:23:17
1900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Market Crash [ 13100 / 18000 ] War Bonds [ 13100 / 54000 ]
argantonio
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
10:18:57
600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Market Crash [ 3700 / 18000 ] War Bonds [ 3700 / 54000 ]
Kimeru El Perro
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
00:00:00
14200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Market Crash [ 12250 / 18000 ] War Bonds [ 12250 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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