mi primer juego web
Day 50 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/20/2021 - Last Updated: 12/14/2021 - ! Diamond Isthmus
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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3rnest09
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
25:21:56
15600
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    Units in vision only
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Enhanced Vision [ 20850 / 48600 ] Counter Break [ 20850 / 81000 ]
Shint968
Units cost +20% more to build, but gain +30% attack and defense.
10:00:23
44960
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    Units in vision only
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SUPER
AtlasOfTheAlps
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
4100
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    Units in vision only
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Double Time [ 59400 / 59400 ] Victory March [ 158400 / 158400 ]
HottyFudge
Units gain +10% attack and +10% defense.
20:05:15
25200
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    Units in vision only
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None [ 90000 / 90000 ] Ex Machina [ 90000 / 90000 ]
MastaJiggyWiggy
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
23:22:52
552500
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    Units in vision only
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Copter Command [ 25200 / 25200 ] Airborne Assault [ 75600 / 75600 ]
shirsha
Units cost is reduced to 90% (10% cheaper).
12:13:11
1560
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    Units in vision only
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Barter [ 27000 / 27000 ] Merchant Union [ 44890 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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