a little twist of fate
Day 22 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/21/2021 - Last Updated: 10/10/2021 - 2v2 Brush With Death
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
trix1117 trix1117
Units (even air units) gain +10% attack power on roads.
20:06:20
61000
Forced March [ 34250 / 37800 ] Trail of Woe [ 34250 / 63000 ]
COP Button All units gain +1 movement, and the road bonus is increased to +20%.
SCOP Button All units gain +2 movement, and the road bonus is increased to +30%.
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    Units in vision only
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Player team
Benchwarmer Benchwarmer
No day-to-day abilities.
19:12:15
22600
Sideslip [ 25200 / 25200 ] Sidewinder [ 34300 / 63000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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    Units in vision only
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Player team
Ello Asty Ello Asty
Luck on attacks is -14% to +29%.
00:00:00
9400
Overclock [ 13800 / 32400 ] System Crash [ 13800 / 75600 ]
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
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    Units in vision only
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Player team
BlackFireDemon BlackFireDemon
Units gain +30% attack, but lose -20% defense.
25:02:25
29200
Knuckleduster [ 7850 / 37800 ] Haymaker [ 7850 / 75600 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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    Units in vision only
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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