South america
Day 19 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/22/2021 - Last Updated: 11/24/2021 - South America Diplomats
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Kitkat1921
Units gain +10% attack. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
00:00:00
15000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Black Wave [ 45000 / 45000 ] Black Storm [ 75830 / 81000 ]
Meteor Strike [ 11400 / 64800 ] Meteor Strike II [ 11400 / 108000 ]
Siguard
Units gain +10% attack. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
06:16:21
31300
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    Units in vision only
  • 0
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Black Wave [ 45000 / 45000 ] Black Storm [ 81000 / 81000 ]
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 57045 / 63000 ]
wTurok
Units cost is reduced to 90% (10% cheaper). Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
17:07:45
13685
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    Units in vision only
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Barter [ 31410 / 37800 ] Merchant Union [ 31410 / 63000 ]
Gold Rush [ 25200 / 25200 ] Power of Money [ 35390 / 75600 ]
Brun0BR
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
01:13:26
22100
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    Units in vision only
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Meteor Strike [ 1050 / 75600 ] Meteor Strike II [ 1050 / 126000 ]
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 45000 ]
Eazy-E
Units gain +10% attack. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
16:14:34
17600
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    Units in vision only
  • 0
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    0/?
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Black Wave [ 54000 / 54000 ] Black Storm [ 71405 / 97200 ]
Gold Rush [ 18000 / 18000 ] Power of Money [ 54000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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