2v2 FoG
Day 13 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/23/2021 - Last Updated: 10/15/2021 - (2v2) Island Team Battle Modified
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Lexyvil
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Units gain +10% attack.
00:00:00
13200
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    Units in vision only
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Player team
Tower Shield [ 17450 / 32400 ] Tower of Power [ 17450 / 64800 ]
Black Wave [ 8725 / 45000 ] Black Storm [ 8725 / 81000 ]
Firelord Azula
Units gain +10% attack and +10% defense. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
18:10:08
600
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Player team
None [ 65500 / 90000 ] Ex Machina [ 65500 / 90000 ]
Urban Blight [ 20600 / 32400 ] High Society [ 20600 / 64800 ]
Shirygibraan10
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
17:02:30
3100
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    Units in vision only
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Player team
Tower Shield [ 27000 / 27000 ] Tower of Power [ 42225 / 54000 ]
Market Crash [ 1200 / 25200 ] War Bonds [ 1200 / 75600 ]
MoonCapri
Units gain +10% attack and +10% defense. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
02:20:19
13600
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    Units in vision only
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Player team
None [ 28770 / 90000 ] Ex Machina [ 28770 / 90000 ]
Terrain Tactics [ 7509 / 36000 ] Prime Tactics [ 7509 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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