Day 60 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/23/2021 - Last Updated: 12/29/2021 - 12P - Immigration (Teleport)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Cuddly Cuddly
Unaffected by snow, but rain affects him the same as snow would for others.
00:00:00
579300
Blizzard [ 75600 / 75600 ] Winter Fury [ 130450 / 176400 ]
COP Button Changes the weather to Snow for 1 day.
SCOP Button Enemy units lose 2 HP (to a minimum of 0.1 HP), and the weather changes to snow for 1 day.
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GeneralKASH GeneralKASH
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
34:15:57
15400
Terrain Tactics [ 3400 / 36000 ] Prime Tactics [ 3400 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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BamaRama BamaRama
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
03:00:00
1000
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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TheOffOne TheOffOne
Unaffected by snow, but rain affects him the same as snow would for others.
03:00:00
1000
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
COP Button Changes the weather to Snow for 1 day.
SCOP Button Enemy units lose 2 HP (to a minimum of 0.1 HP), and the weather changes to snow for 1 day.
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Jerry311 Jerry311
No day-to-day abilities.
115:02:11
18100
Hyper Repair [ 59400 / 59400 ] Hyper Upgrade [ 118800 / 118800 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Svalinn Svalinn
No day-to-day abilities.
26:15:31
12000
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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CO Lobco CO Lobco
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
45:01:42
14100
Turbo Charge [ 27000 / 27000 ] Overdrive [ 54000 / 54000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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Coalback Coalback
No day-to-day abilities.
135:01:37
38600
Hyper Repair [ 9950 / 64800 ] Hyper Upgrade [ 9950 / 129600 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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counoasd counoasd
No day-to-day abilities.
25:17:51
400
Sideslip [ 13500 / 18000 ] Sidewinder [ 13500 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Milanorwolf Milanorwolf
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
148:04:07
36400
Terrain Tactics [ 93600 / 93600 ] Prime Tactics [ 163800 / 163800 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Prototype501 Prototype501
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
164:00:04
22900
Terrain Tactics [ 41600 / 79200 ] Prime Tactics [ 41600 / 138600 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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davidcillo davidcillo
Units repair +1 additional HP (note: liable for costs).
165:11:43
404600
Lucky Lass [ 64800 / 64800 ] Covering Fire [ 129600 / 129600 ]
COP Button Luck is improved to +0% to +39%.
SCOP Button Three 2-range missiles deal 3 HP damage each. The missiles target the opponents' greatest accumulation of footsoldier HP, unit value, and unit HP (in that order).
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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