Chess
Day 8 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/25/2021 - Last Updated: 10/19/2021 - 5vs5 Chess on AWBW (kinda)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
_emperor_ _emperor_
No day-to-day abilities.
14:01:51
16000
Sideslip [ 3350 / 18000 ] Sidewinder [ 3350 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Player team
EHAM EHAM
Units cost is reduced to 90% (10% cheaper).
00:00:00
16000
Barter [ 4500 / 27000 ] Merchant Union [ 4500 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Player team
Josef5050 Josef5050
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
13:16:30
7000
Meteor Strike [ 32600 / 54000 ] Meteor Strike II [ 32600 / 90000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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Player team
Shadow Yield Shadow Yield
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
10:00:12
5000
Terrain Tactics [ 32000 / 36000 ] Prime Tactics [ 32000 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
Bane2407 Bane2407
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
12:20:05
7000
Terrain Tactics [ 14600 / 36000 ] Prime Tactics [ 14600 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
yeet skeet yeet skeet
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
12:13:13
7000
Terrain Tactics [ 23300 / 36000 ] Prime Tactics [ 23300 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
polish advance wars polish advance wars
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
06:12:34
3000
Copter Command [ 13300 / 18000 ] Airborne Assault [ 13300 / 54000 ]
COP Button Copters' attack is increased to +65%. 9 HP unwaited infantry are placed on every owned, empty city.
SCOP Button Copters' attack is increased to +65%. 9 HP unwaited mechs are placed on every owned, empty city.
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Player team
Utsuhoagie Utsuhoagie
Units gain +10% attack and +10% defense.
11:02:02
7000
None [ 27950 / 90000 ] Ex Machina [ 27950 / 90000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
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Player team
laglie laglie
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
12:18:03
7000
Max Force [ 10600 / 27000 ] Max Blast [ 10600 / 54000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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Player team
SleepyDragon SleepyDragon
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
10:10:34
6000
Terrain Tactics [ 32050 / 36000 ] Prime Tactics [ 32050 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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