Day 23 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/25/2021 - Last Updated: 12/18/2021 - Twelve Army Grid
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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CastoK
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
09:07:53
8000
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Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
Joe40428
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
12:08:25
12500
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Market Crash [ 25200 / 25200 ] War Bonds [ 34920 / 75600 ]
Nirvashna
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
13:21:02
9800
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Snipe Attack [ 960 / 32400 ] Super Snipe [ 960 / 64800 ]
Kanbased
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
11:20:27
9800
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Copter Command [ 18000 / 18000 ] Airborne Assault [ 45186 / 54000 ]
Prohunter69
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
14:09:15
11500
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Kitkat1921
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
16:11:00
15200
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Double Time [ 16668 / 27000 ] Victory March [ 16668 / 72000 ]
lovely_night
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
24:18:36
1300
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Copter Command [ 9060 / 21600 ] Airborne Assault [ 9060 / 64800 ]
Hogat
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
61840
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Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 48420 / 75600 ]
HIKSX
Units cost +20% more to build, but gain +30% attack and defense.
11:22:28
13720
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Morale Boost [ 9236 / 36000 ] Samurai Spirit [ 9236 / 63000 ]
wTurok
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
15:15:48
10800
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Snipe Attack [ 25626 / 27000 ] Super Snipe [ 25626 / 54000 ]
Dipshit 33
Units cost +20% more to build, but gain +30% attack and defense.
20:05:26
3960
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SUPER
azfake
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
12:22:21
14000
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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