FFA no fog
Day 71 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/26/2021 - Last Updated: 05/06/2022 - chaotic waters inverted
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Svalinn Svalinn
Unaffected by snow, but rain affects him the same as snow would for others.
13:22:23
10000
Blizzard [ 800 / 27000 ] Winter Fury [ 800 / 63000 ]
COP Button Changes the weather to Snow for 1 day.
SCOP Button Enemy units lose 2 HP (to a minimum of 0.1 HP), and the weather changes to snow for 1 day.
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Lexyvil Lexyvil
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
01:23:31
20200
Snipe Attack [ 32400 / 37800 ] Super Snipe [ 32400 / 75600 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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quacktagon quacktagon
Luck on attacks is -14% to +29%.
01:20:39
39550
Overclock [ 43200 / 43200 ] System Crash [ 100800 / 100800 ]
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
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Dangerdoodledang Dangerdoodledang
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
14:15:52
14000
Snipe Attack [ 4750 / 27000 ] Super Snipe [ 4750 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Josephu Josephu
Luck on attacks is +0 to +19%.
14:22:19
8800
Lucky Star [ 550 / 27000 ] Lady Luck [ 550 / 54000 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
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yeet skeet yeet skeet
No day-to-day abilities.
42:04:45
15250
Hyper Repair [ 50950 / 70200 ] Hyper Upgrade [ 50950 / 140400 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Critical_Lee Critical_Lee
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
14:16:07
9000
Tsunami [ 8500 / 36000 ] Typhoon [ 8500 / 63000 ]
COP Button All enemy units lose 1 HP (to a minimum of 0.1 HP) and half their fuel.
SCOP Button All enemy units lose 2 HP (to a minimum of 0.1 HP) and half their fuel. Weather changes to rain for 1 day.
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Ruzz Ruzz
Unaffected by snow, but rain affects him the same as snow would for others.
30:02:19
20800
POWER
COP Button Changes the weather to Snow for 1 day.
SCOP Button Enemy units lose 2 HP (to a minimum of 0.1 HP), and the weather changes to snow for 1 day.
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GameFrontGermany GameFrontGermany
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
67200
Lightning Drive [ 75600 / 75600 ] Lightning Strike [ 107800 / 226800 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
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TopazWyvern TopazWyvern
Luck on attacks is +0 to +19%.
16:10:45
17000
Lucky Star [ 19500 / 27000 ] Lady Luck [ 19500 / 54000 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
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Rader Elcaroman Rader Elcaroman
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
36:13:30
2050
POWER
COP Button All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
SCOP Button Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
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Asdwar2013 Asdwar2013
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:23:35
5400
Snipe Attack [ 23850 / 27000 ] Super Snipe [ 23850 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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EHAM EHAM
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
13:17:38
10500
Snipe Attack [ 400 / 27000 ] Super Snipe [ 400 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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wargirl wargirl
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
26:22:29
19700
Snipe Attack [ 37800 / 37800 ] Super Snipe [ 75600 / 75600 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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wTurok wTurok
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
20:16:25
35000
Tsunami [ 8650 / 43200 ] Typhoon [ 8650 / 75600 ]
COP Button All enemy units lose 1 HP (to a minimum of 0.1 HP) and half their fuel.
SCOP Button All enemy units lose 2 HP (to a minimum of 0.1 HP) and half their fuel. Weather changes to rain for 1 day.
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laglie laglie
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
68:14:00
51050
Tsunami [ 36300 / 108000 ] Typhoon [ 36300 / 189000 ]
COP Button All enemy units lose 1 HP (to a minimum of 0.1 HP) and half their fuel.
SCOP Button All enemy units lose 2 HP (to a minimum of 0.1 HP) and half their fuel. Weather changes to rain for 1 day.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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