Hunger games
Day 20 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/27/2021 - Last Updated: 12/14/2021 - bag de Piper
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
StepFD
Units cost +20% more to build, but gain +30% attack and defense.
01:14:27
4160
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
    0/?
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 56220 / 63000 ]
RainyPhantasm
Units cost +20% more to build, but gain +30% attack and defense.
10:17:50
10000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
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Morale Boost [ 1440 / 36000 ] Samurai Spirit [ 1440 / 63000 ]
ZLF
Units cost +20% more to build, but gain +30% attack and defense.
13:07:21
34800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Asteria621
Units (even air units) gain +10% attack power on plains.
08:02:08
10000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Beat Down [ 1100 / 27000 ] Block Rock [ 1100 / 54000 ]
Nehitercolt7415
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
09:22:27
7800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Copter Command [ 6400 / 18000 ] Airborne Assault [ 6400 / 54000 ]
KostTzan
Units cost +20% more to build, but gain +30% attack and defense.
08:11:26
6000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Amaderaceo
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
08:00:00
3800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Terrain Tactics [ 850 / 36000 ] Prime Tactics [ 850 / 63000 ]
wTurok
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
45480
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 62920 / 63000 ]
Nucking_futz
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
08:00:00
3800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
Max Force [ 2750 / 27000 ] Max Blast [ 2750 / 54000 ]
Pink Cheese
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
24:12:30
8100
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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    0/?
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    0/?
Market Crash [ 18000 / 18000 ] War Bonds [ 20090 / 54000 ]
Speedrunkingw884
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
07:10:43
8000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
    0/?
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
Ezsnow
Luck on attacks is -14% to +29%.
08:00:00
4000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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