8 Player Game
Day 20 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/27/2021 - Last Updated: 01/06/2022 - Sasha
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Dataslycer Dataslycer
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
00:00:00
35000
Urban Blight [ 26800 / 27000 ] High Society [ 26800 / 54000 ]
COP Button All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
SCOP Button Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
Turbo Charge [ 13775 / 27000 ] Overdrive [ 13775 / 54000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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hellothererizal hellothererizal
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
25:08:33
16000
Max Force [ 15100 / 27000 ] Max Blast [ 15100 / 54000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
Turbo Charge [ 7550 / 27000 ] Overdrive [ 7550 / 54000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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Luna Leka Luna Leka
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. No day-to-day abilities.
34:04:35
200
Lightning Drive [ 13150 / 27000 ] Lightning Strike [ 13150 / 81000 ]
COP Button Air units attack and defense are increased to +20%.
SCOP Button Air units attack and defense are increased to +20%. All non-footsoldier units may move and fire again, even if built this turn (use this power after moving!).
Sideslip [ 6950 / 18000 ] Sidewinder [ 6950 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Meowlistic Meowlistic
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
41:19:35
26600
Urban Blight [ 6250 / 27000 ] High Society [ 6250 / 54000 ]
COP Button All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
SCOP Button Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
Turbo Charge [ 3425 / 27000 ] Overdrive [ 3425 / 54000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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逆转执刀 逆转执刀
No day-to-day abilities. No day-to-day abilities.
39:00:56
19000
Hyper Repair [ 1500 / 27000 ] Hyper Upgrade [ 1500 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
Sideslip [ 750 / 18000 ] Sidewinder [ 750 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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ZLF ZLF
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain. No day-to-day abilities.
48:10:41
17400
Urban Blight [ 20350 / 27000 ] High Society [ 20350 / 54000 ]
COP Button All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
SCOP Button Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
Sideslip [ 10175 / 18000 ] Sidewinder [ 10175 / 45000 ]
COP Button All units gain +1 movement.
SCOP Button All units gain +2 movement.
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Raven-P Raven-P
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units (even air units) gain +10% attack power on plains.
31:06:02
23800
Terrain Tactics [ 7525 / 36000 ] Prime Tactics [ 7525 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
Beat Down [ 10700 / 27000 ] Block Rock [ 10700 / 54000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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wTurok wTurok
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
36:16:49
11100
Terrain Tactics [ 16350 / 36000 ] Prime Tactics [ 16350 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
Enhanced Vision [ 16500 / 27000 ] Counter Break [ 16500 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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