FFA no fog
Day 25 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 09/30/2021 - Last Updated: 01/13/2022 - 16 CO Macro Land War
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Rader Elcaroman
Units cost +20% more to build, but gain +30% attack and defense.
29:08:32
4600
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Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 50370 / 75600 ]
SovacoDaCobra
Units cost +20% more to build, but gain +30% attack and defense.
21:10:04
22720
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Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 72420 / 75600 ]
Nirvashna
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
19:21:00
30600
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Double Time [ 0 / 32400 ] Victory March [ 0 / 86400 ]
Thegoosamoosus
Units cost +20% more to build, but gain +30% attack and defense.
09:21:03
7800
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Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
Emp_Moz
Units gain +10% attack.
09:23:05
11000
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Black Wave [ 600 / 45000 ] Black Storm [ 600 / 81000 ]
Sojiroms
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
17:20:30
5200
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POWER
TheFox
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
07:11:12
8000
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Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
GreatBob
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
08:20:16
5000
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Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
MantisToboggin
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
11:20:23
16700
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Double Time [ 32400 / 32400 ] Victory March [ 86400 / 86400 ]
Prototype501
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
00:00:00
29300
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Snipe Attack [ 32400 / 32400 ] Super Snipe [ 64800 / 64800 ]
molotov02
No day-to-day abilities.
19:02:59
10300
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Hyper Repair [ 6120 / 37800 ] Hyper Upgrade [ 6120 / 75600 ]
Shirygibraan10
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
08:22:52
8000
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Tower Shield [ 1200 / 27000 ] Tower of Power [ 1200 / 54000 ]
sneakyvegetable
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:00:00
5000
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Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
wargirl
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
10:15:58
4800
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Tsunami [ 11400 / 36000 ] Typhoon [ 11400 / 63000 ]
ThatMek
Units gain +10% attack.
06:08:02
8000
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Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Lee Bones
Units (even air units) gain +10% attack power on plains.
12:13:43
400
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Beat Down [ 27000 / 27000 ] Block Rock [ 54000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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