2v2v2
Day 24 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/01/2021 - Last Updated: 11/02/2021 - Brewer's Star
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Benchwarmer
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
27:10:04
1700
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Lightning Drive [ 37800 / 37800 ] Lightning Strike [ 46350 / 113400 ]
naabernethy
Units repair +1 additional HP (note: liable for costs).
18:22:54
20600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Lucky Lass [ 32400 / 32400 ] Covering Fire [ 57650 / 64800 ]
rev_at_war
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
28:03:39
300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Lightning Drive [ 37800 / 37800 ] Lightning Strike [ 60250 / 113400 ]
vatiz
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
28:13:25
4100
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Enhanced Vision [ 20450 / 37800 ] Counter Break [ 20450 / 63000 ]
seiferloire
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
00:00:00
7200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Lightning Drive [ 37800 / 37800 ] Lightning Strike [ 51900 / 113400 ]
Svalinn
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
18:05:59
18800
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 63000 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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