8 v 8 Fog Tag
Day 12 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/02/2021 - Last Updated: 01/01/2022 - 16 Reasons
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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Shint968
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units (even air units) gain +10% attack power on roads.
17:14:26
10100
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Enhanced Vision [ 9550 / 27000 ] Counter Break [ 9550 / 45000 ]
Forced March [ 4775 / 27000 ] Trail of Woe [ 4775 / 45000 ]
JIPS
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. No day-to-day abilities.
27:20:36
700
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 33650 / 45000 ]
Hyper Repair [ 16825 / 27000 ] Hyper Upgrade [ 16825 / 54000 ]
O24dBrain
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. No day-to-day abilities.
23:03:59
7900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 45000 / 45000 ]
Hyper Repair [ 24725 / 27000 ] Hyper Upgrade [ 24725 / 54000 ]
ThiccRicc
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. Units (even air units) gain +10% attack power on plains.
21:04:46
10600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Turbo Charge [ 14225 / 27000 ] Overdrive [ 14225 / 54000 ]
Beat Down [ 10150 / 27000 ] Block Rock [ 10150 / 54000 ]
Zubaz
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units (even air units) gain +10% attack power on plains.
28:17:26
800
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Terrain Tactics [ 28000 / 36000 ] Prime Tactics [ 28000 / 63000 ]
Beat Down [ 14000 / 27000 ] Block Rock [ 14000 / 54000 ]
SilentEagle3
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. No day-to-day abilities.
00:00:00
7800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Turbo Charge [ 17700 / 27000 ] Overdrive [ 17700 / 54000 ]
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 27975 / 54000 ]
kingmob
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Units (even air units) gain +10% attack power on plains.
25:00:08
4800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Max Force [ 27000 / 27000 ] Max Blast [ 52300 / 54000 ]
Beat Down [ 26150 / 27000 ] Block Rock [ 26150 / 54000 ]
LittleMudkip
No day-to-day abilities. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
25:09:53
400
  • 0
    Units in vision only
  • 0
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Player team
POWER
Max Force [ 27000 / 27000 ] Max Blast [ 36350 / 54000 ]
TopazWyvern
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. No day-to-day abilities.
26:20:12
800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
POWER
Hyper Repair [ 20650 / 27000 ] Hyper Upgrade [ 20650 / 54000 ]
TheFox
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
09:00:00
2000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Turbo Charge [ 0 / 27000 ] Overdrive [ 0 / 54000 ]
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
Red-Halo
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. No day-to-day abilities.
27:15:01
5600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Player team
Max Force [ 27000 / 27000 ] Max Blast [ 52700 / 54000 ]
Hyper Repair [ 26350 / 27000 ] Hyper Upgrade [ 26350 / 54000 ]
Meowlistic
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
20:22:34
1700
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Enhanced Vision [ 24575 / 27000 ] Counter Break [ 24575 / 45000 ]
Max Force [ 27000 / 27000 ] Max Blast [ 30925 / 54000 ]
Sherrdreamz
Units (even air units) gain +10% attack power on plains. Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
24:18:18
1000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Beat Down [ 27000 / 27000 ] Block Rock [ 40975 / 54000 ]
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 46700 / 63000 ]
nightelf_37
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. No day-to-day abilities.
23:21:24
7100
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Player team
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 39725 / 45000 ]
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 36925 / 54000 ]
Asdwar2013
No day-to-day abilities. No day-to-day abilities.
23:02:41
16700
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Player team
Hyper Repair [ 22650 / 27000 ] Hyper Upgrade [ 22650 / 54000 ]
Sideslip [ 11325 / 18000 ] Sidewinder [ 11325 / 45000 ]
SANJJI
No day-to-day abilities. Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
16:22:58
8800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Player team
Hyper Repair [ 925 / 32400 ] Hyper Upgrade [ 925 / 64800 ]
Max Force [ 8000 / 32400 ] Max Blast [ 8000 / 64800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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