FFA
Day 17 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/05/2021 - Last Updated: 12/15/2021 - Tournament of Trials
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
longm21
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
18:15:11
13100
  • 0
  • 0
  • 0
Max Force [ 0 / 32400 ] Max Blast [ 0 / 64800 ]
Wreckless Lee
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
19:22:32
1700
  • 0
  • 0
  • 0
Copter Command [ 0 / 28800 ] Airborne Assault [ 0 / 86400 ]
AlexArcanus
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
00:00:00
108100
  • 0
  • 0
  • 0
Market Crash [ 9050 / 21600 ] War Bonds [ 9050 / 64800 ]
YellowCometCO
Units cost +20% more to build, but gain +30% attack and defense.
08:23:50
5600
  • 0
  • 0
  • 0
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
laglie
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
16:10:10
2500
  • 0
  • 0
  • 0
POWER
WinterFox
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
17:06:23
30100
  • 0
  • 0
  • 0
Copter Command [ 0 / 25200 ] Airborne Assault [ 0 / 75600 ]
Maborama342
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:22:26
6000
  • 0
  • 0
  • 0
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
pinkwarrior
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
15:10:25
26400
  • 0
  • 0
  • 0
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
GhostMoy
Units cost is reduced to 90% (10% cheaper).
19:19:00
27900
  • 0
  • 0
  • 0
POWER
Dangerdoodledang
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
15:12:53
21000
  • 0
  • 0
  • 0
Copter Command [ 0 / 18000 ] Airborne Assault [ 0 / 54000 ]
GeneralKASH
Units cost is reduced to 90% (10% cheaper).
12:22:37
12130
  • 0
  • 0
  • 0
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
kingmob
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
19:08:59
19700
  • 0
  • 0
  • 0
POWER
StarFlash250
Units cost is reduced to 90% (10% cheaper).
21:01:19
6920
  • 0
  • 0
  • 0
Barter [ 0 / 32400 ] Merchant Union [ 0 / 54000 ]
Mrmoomoo395
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
17:00:12
9500
  • 0
  • 0
  • 0
Copter Command [ 0 / 28800 ] Airborne Assault [ 0 / 86400 ]
member of the merc…
Units cost is reduced to 90% (10% cheaper).
17:04:15
27280
  • 0
  • 0
  • 0
Barter [ 0 / 32400 ] Merchant Union [ 0 / 54000 ]
Smouk
Units cost is reduced to 90% (10% cheaper).
14:02:22
10600
  • 0
  • 0
  • 0
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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