Day 20 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/08/2021 - Last Updated: 01/11/2022 - Delta Kingdom *15p trio Diplomacy
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
graphitezeppelin
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:12:56
3000
  • 0
    Units in vision only
  • 0
  • 0
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
cisgood123
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
08:23:39
3000
  • 0
    Units in vision only
  • 0
  • 0
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
spacecadetrey
Units cost +20% more to build, but gain +30% attack and defense.
08:17:48
2800
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
charly
Units cost is reduced to 90% (10% cheaper).
16:08:10
34710
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 13920 / 43200 ] Merchant Union [ 13920 / 72000 ]
Svalinn
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:23:58
3200
  • 0
    Units in vision only
  • 0
  • 0
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Cing
Units cost is reduced to 90% (10% cheaper).
08:22:14
3100
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Pesky_player
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:00:00
2000
  • 0
    Units in vision only
  • 0
  • 0
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
FernyBunny
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
02:08:52
5000
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 0 / 27000 ] Counter Break [ 0 / 45000 ]
Artorias83
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
08:00:00
2000
  • 0
    Units in vision only
  • 0
  • 0
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
OgItsKnucks
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
08:12:52
3000
  • 0
    Units in vision only
  • 0
  • 0
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
MoonShell
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:23:23
3200
  • 0
    Units in vision only
  • 0
  • 0
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
Josephu
Units cost is reduced to 90% (10% cheaper).
08:00:00
2000
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
Joushi
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
08:00:00
2000
  • 0
    Units in vision only
  • 0
  • 0
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
dooman9
Units cost +20% more to build, but gain +30% attack and defense.
20:12:30
30960
  • 0
    Units in vision only
  • 0
  • 0
Morale Boost [ 0 / 43200 ] Samurai Spirit [ 0 / 75600 ]
Vikus
Units cost is reduced to 90% (10% cheaper).
00:00:00
35070
  • 0
    Units in vision only
  • 0
  • 0
Barter [ 37800 / 37800 ] Merchant Union [ 63000 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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