3v3
Day 21 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/08/2021 - Last Updated: 10/21/2021 - ! Diamond Isthmus
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
jaydong123
Units (even air units) gain +10% attack power on plains.
18:22:44
18800
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    Units in vision only
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Player team
Beat Down [ 37800 / 37800 ] Block Rock [ 75600 / 75600 ]
SultaiSithLord
Units gain +10% attack and +10% defense.
18:15:52
3500
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    Units in vision only
  • 0
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Player team
None [ 24400 / 126000 ] Ex Machina [ 24400 / 126000 ]
Benchwarmer
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
20:19:38
16800
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Player team
Lightning Drive [ 32400 / 32400 ] Lightning Strike [ 97200 / 97200 ]
hellothererizal
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
21:01:19
3700
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    Units in vision only
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Player team
Lightning Drive [ 27150 / 37800 ] Lightning Strike [ 27150 / 113400 ]
Dungeon178
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
00:00:00
29100
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    Units in vision only
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Player team
Enhanced Vision [ 43200 / 43200 ] Counter Break [ 44850 / 72000 ]
Vikus
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
17:17:36
8550
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    Units in vision only
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Player team
Enhanced Vision [ 25200 / 37800 ] Counter Break [ 25200 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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