Chaotic teams
Day 32 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/28/2021 - Last Updated: 09/10/2022 - chaotic waters inverted
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Ghancc Ghancc
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
46:23:52
21940
Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 54000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
Gold Rush [ 21600 / 21600 ] Power of Money [ 45520 / 64800 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Player team
Kanbased Kanbased
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
25:13:49
11400
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 59590 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
Gold Rush [ 18000 / 18000 ] Power of Money [ 29795 / 54000 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Player team
Tarosaga Tarosaga
Units cost is reduced to 90% (10% cheaper). No day-to-day abilities.
24:13:08
9500
Barter [ 0 / 27000 ] Merchant Union [ 0 / 45000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
Ionic1337 Ionic1337
Units cost +20% more to build, but gain +30% attack and defense. Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
25:11:56
15800
Morale Boost [ 150 / 36000 ] Samurai Spirit [ 150 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
Enhanced Vision [ 75 / 27000 ] Counter Break [ 75 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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Player team
Vir_Metallum Vir_Metallum
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement. No day-to-day abilities.
25:19:46
13000
Copter Command [ 1600 / 18000 ] Airborne Assault [ 1600 / 54000 ]
COP Button Copters' attack is increased to +65%. 9 HP unwaited infantry are placed on every owned, empty city.
SCOP Button Copters' attack is increased to +65%. 9 HP unwaited mechs are placed on every owned, empty city.
Hyper Repair [ 800 / 27000 ] Hyper Upgrade [ 800 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
lovely_night lovely_night
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%. Units cost is reduced to 90% (10% cheaper).
97:22:56
15760
Enhanced Vision [ 8625 / 59400 ] Counter Break [ 8625 / 99000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
Barter [ 48600 / 48600 ] Merchant Union [ 60955 / 81000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Player team
Luna Leka Luna Leka
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. No day-to-day abilities.
00:00:00
908400
POWER
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
Hyper Repair [ 30062.5 / 54000 ] Hyper Upgrade [ 30062.5 / 108000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
mechshaq mechshaq
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units cost is reduced to 90% (10% cheaper).
92:21:08
18430
SUPER
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
Barter [ 32400 / 32400 ] Merchant Union [ 54000 / 54000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Player team
Josef5050 Josef5050
Units cost +20% more to build, but gain +30% attack and defense. No day-to-day abilities.
67:23:41
1600
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 54000 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
HyperSea HyperSea
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units cost is reduced to 90% (10% cheaper).
49:01:41
11650
Terrain Tactics [ 43200 / 43200 ] Prime Tactics [ 74275 / 75600 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
Barter [ 29980 / 32400 ] Merchant Union [ 29980 / 54000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Player team
Toastmaker Toastmaker
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
35:18:49
9000
Terrain Tactics [ 36000 / 36000 ] Prime Tactics [ 44605 / 63000 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
Enhanced Vision [ 24207.5 / 27000 ] Counter Break [ 24207.5 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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Player team
cisgood123 cisgood123
No day-to-day abilities. Units cost +20% more to build, but gain +30% attack and defense.
18:19:36
4000
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
SANJJI SANJJI
Units cost +20% more to build, but gain +30% attack and defense. No day-to-day abilities.
47:05:31
22760
Morale Boost [ 1050 / 43200 ] Samurai Spirit [ 1050 / 75600 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 34005 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
ActivistVictor ActivistVictor
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. No day-to-day abilities.
03:11:31
618260
Gold Rush [ 24235 / 25200 ] Power of Money [ 24235 / 75600 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
Hyper Repair [ 27000 / 27000 ] Hyper Upgrade [ 31917.5 / 54000 ]
COP Button All units gain +2 HP.
SCOP Button All units gain +5 HP, +10% attack, and +1 movement.
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Player team
Fruitigal Fruitigal
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Units cost is reduced to 90% (10% cheaper).
67:13:38
26620
Terrain Tactics [ 64800 / 64800 ] Prime Tactics [ 86035 / 113400 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
Barter [ 31575 / 48600 ] Merchant Union [ 31575 / 81000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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Player team
ChronoChico ChronoChico
Units cost is reduced to 90% (10% cheaper). Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
94:07:42
70670
Barter [ 59400 / 59400 ] Merchant Union [ 82925 / 99000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
Max Force [ 27000 / 27000 ] Max Blast [ 54000 / 54000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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