Team defense
Day 26 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/25/2021 - Last Updated: 03/27/2022 - Defend the Teammates
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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DibsRazell
Units gain +30% attack, but lose -20% defense.
73:10:49
14500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Knuckleduster [ 37800 / 37800 ] Haymaker [ 75600 / 75600 ]
Luna Leka
Units (even air units) gain +10% attack power on plains.
74:20:37
12000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 48600 / 48600 ] Block Rock [ 64200 / 97200 ]
Eagle852
Units (even air units) gain +10% attack power on plains.
37:12:45
19000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 48600 / 48600 ] Block Rock [ 49350 / 97200 ]
Corporal Hawk
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
74:19:50
18600
  • 0
    Units in vision only
  • 0
  • 0
Player team
Turbo Charge [ 250 / 54000 ] Overdrive [ 250 / 108000 ]
General Boff
Units gain +30% attack, but lose -20% defense.
77:02:19
10800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Knuckleduster [ 11300 / 43200 ] Haymaker [ 11300 / 86400 ]
ActivistVictor
Units (even air units) gain +10% attack power on plains.
00:00:00
17800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Beat Down [ 43200 / 43200 ] Block Rock [ 86400 / 86400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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