East vs West 4v4
Day 42 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/13/2021 - Last Updated: 01/12/2022 - Waterloo
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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gritlock
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
28:00:16
21500
  • 0
    Units in vision only
  • 0
  • 0
Player team
Copter Command [ 24655 / 43200 ] Airborne Assault [ 24655 / 129600 ]
Softsoap
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
34:09:44
4300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 26060 / 64800 ] Typhoon [ 26060 / 113400 ]
alex_the_fiction
Units cost +20% more to build, but gain +30% attack and defense.
33:08:46
3000
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
mochi760
Luck on attacks is +0 to +19%.
17:07:58
13300
  • 0
    Units in vision only
  • 0
  • 0
Player team
Lucky Star [ 14575 / 27000 ] Lady Luck [ 14575 / 54000 ]
LolFroob
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
30:08:05
11700
  • 0
    Units in vision only
  • 0
  • 0
Player team
Snipe Attack [ 21540 / 64800 ] Super Snipe [ 21540 / 129600 ]
hellothererizal
Units cost is reduced to 90% (10% cheaper).
11:15:03
10580
  • 0
    Units in vision only
  • 0
  • 0
Player team
Barter [ 5460 / 27000 ] Merchant Union [ 5460 / 45000 ]
lovely_night
Units cost is reduced to 90% (10% cheaper).
44:09:11
110
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
EXQLI
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
00:00:00
145632
  • 0
    Units in vision only
  • 0
  • 0
Player team
Gold Rush [ 47065 / 54000 ] Power of Money [ 47065 / 162000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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