VGCW Roads
Day 37 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/14/2021 - Last Updated: 10/21/2021 - Urbes Tenebris
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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NottyRose
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
06:04:30
87000
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Urban Blight [ 5150 / 81000 ] High Society [ 5150 / 162000 ]
elcidthehero
Unaffected by snow, but rain affects him the same as snow would for others.
05:12:18
369700
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Blizzard [ 59400 / 59400 ] Winter Fury [ 95550 / 138600 ]
Fwlch
Units gain +10% attack.
05:12:15
233400
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Black Wave [ 116900 / 117000 ] Black Storm [ 116900 / 210600 ]
MrMoneyDonuts
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
06:15:25
172100
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  • 0
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POWER
lem_gambino
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
05:15:01
5900
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Urban Blight [ 36750 / 70200 ] High Society [ 36750 / 140400 ]
YukinonUnderTheMoon
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
04:14:00
304500
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Double Time [ 32400 / 32400 ] Victory March [ 45600 / 86400 ]
SlashKamei
Units (even air units) gain +10% attack power on roads.
02:14:42
116300
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Forced March [ 27000 / 27000 ] Trail of Woe [ 45000 / 45000 ]
ZtarCurse
Units (even air units) gain +10% attack power on roads.
00:00:00
192000
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    Units in vision only
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Forced March [ 27000 / 27000 ] Trail of Woe [ 45000 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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