Day 23 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/15/2021 - Last Updated: 01/02/2022 - NUMBER 16
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Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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lvda_1
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
47:15:22
0
  • 0
  • 0
  • 0
Double Time [ 5850 / 27000 ] Victory March [ 5850 / 72000 ]
vatiz
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
09:00:00
1000
  • 0
  • 0
  • 0
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
DoggSticc
Units gain +10% attack.
21:03:19
0
  • 0
  • 0
  • 0
Black Wave [ 5050 / 45000 ] Black Storm [ 5050 / 81000 ]
Blue_Advance
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
16:20:00
0
  • 0
  • 0
  • 0
Market Crash [ 3450 / 18000 ] War Bonds [ 3450 / 54000 ]
knonme
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
17:19:02
0
  • 0
  • 0
  • 0
Double Time [ 3000 / 27000 ] Victory March [ 3000 / 72000 ]
mochi760
Luck on attacks is +0 to +19%.
14:13:17
0
  • 0
  • 0
  • 0
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Wimp
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
14:19:38
0
  • 0
  • 0
  • 0
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
CCascoP
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
14:08:38
0
  • 0
  • 0
  • 0
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
GeekOutGames
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
11:15:02
0
  • 0
  • 0
  • 0
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Dubbz1
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
10:23:45
1000
  • 0
  • 0
  • 0
Market Crash [ 0 / 18000 ] War Bonds [ 0 / 54000 ]
Palagen1
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
00:00:00
0
  • 0
  • 0
  • 0
Tower Shield [ 2650 / 27000 ] Tower of Power [ 2650 / 54000 ]
explo1tPS
Units gain +10% attack.
14:19:50
0
  • 0
  • 0
  • 0
Black Wave [ 0 / 45000 ] Black Storm [ 0 / 81000 ]
Solar0
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
14:03:18
0
  • 0
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
the_11thdoctor
Unaffected by snow, but rain affects him the same as snow would for others.
09:00:00
2000
  • 0
  • 0
  • 0
Blizzard [ 0 / 27000 ] Winter Fury [ 0 / 63000 ]
Lee Bones
Units gain +10% attack and +10% defense.
32:23:23
0
  • 0
  • 0
  • 0
None [ 3100 / 90000 ] Ex Machina [ 3100 / 90000 ]
Ruzz
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
14:13:22
1000
  • 0
  • 0
  • 0
Tsunami [ 0 / 36000 ] Typhoon [ 0 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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