Drug War 2
Day 69 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/17/2021 - Last Updated: 11/03/2021 - (╯°□°)╯︵ ┻━┻
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
kyo89 kyo89
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack. Units (even air units) gain +10% attack power on plains.
00:00:00
9500
Turbo Charge [ 37800 / 37800 ] Overdrive [ 49400 / 75600 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
Beat Down [ 5850 / 54000 ] Block Rock [ 5850 / 108000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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alitres alitres
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain). Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
65:08:10
9400
Terrain Tactics [ 79200 / 79200 ] Prime Tactics [ 113675 / 138600 ]
COP Button Movement cost for all terrain is reduced to 1, except in Snow.
SCOP Button Terrain stars are doubled (attack and defense). Movement cost over all terrain is reduced to 1, except in Snow.
Max Force [ 43200 / 43200 ] Max Blast [ 44600 / 86400 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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RxIan RxIan
Units (even air units) gain +10% attack power on plains. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
70:15:33
7900
Beat Down [ 54000 / 54000 ] Block Rock [ 108000 / 108000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
Turbo Charge [ 36400 / 54000 ] Overdrive [ 36400 / 108000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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