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Day 12 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/19/2021 - Last Updated: 11/19/2021 - Do not play this map
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Damage Calculator (Hotkey: C)
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Vicii Almere Vicii Almere
Units cost +20% more to build, but gain +30% attack and defense.
18:07:15
8400
Morale Boost [ 27600 / 36000 ] Samurai Spirit [ 27600 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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spicyzvo123 spicyzvo123
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
05:03:56
3000
Snipe Attack [ 7500 / 27000 ] Super Snipe [ 7500 / 54000 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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SleepyDragon SleepyDragon
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
09:16:36
2000
Max Force [ 27000 / 27000 ] Max Blast [ 33450 / 54000 ]
COP Button Direct units (except footsoldiers) gain +1 movement and their attack increases to +30%.
SCOP Button Direct units (except footsoldiers) gain +2 movement and their attack increases to +50%.
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Musicbox37 Musicbox37
Units cost +20% more to build, but gain +30% attack and defense.
12:10:15
2400
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 36900 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Shadow Yield Shadow Yield
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
1200
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 37650 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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gkeast34 gkeast34
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
10:05:43
1000
Enhanced Vision [ 27000 / 27000 ] Counter Break [ 28800 / 45000 ]
COP Button All units gain +1 vision, and can see into forests and reefs.
SCOP Button All units gain +1 vision, and can see into forests and reefs. A unit being attacked will attack first (even if it would be destroyed by the attack).
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Leolath Leolath
Units cost +20% more to build, but gain +30% attack and defense.
16:22:07
2000
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 39900 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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t4vi t4vi
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
10:16:29
2500
Urban Blight [ 24600 / 27000 ] High Society [ 24600 / 54000 ]
COP Button All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
SCOP Button Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
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Dr. Verti Dr. Verti
Units cost +20% more to build, but gain +30% attack and defense.
09:20:50
3000
Morale Boost [ 10800 / 36000 ] Samurai Spirit [ 10800 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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RadianBoy RadianBoy
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
09:22:52
0
Tower Shield [ 24750 / 27000 ] Tower of Power [ 24750 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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Sojiroms Sojiroms
Units cost +20% more to build, but gain +30% attack and defense.
07:00:00
0
Morale Boost [ 18000 / 36000 ] Samurai Spirit [ 18000 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Nizidramaniiyt Nizidramaniiyt
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
13:02:02
2000
Tower Shield [ 27000 / 27000 ] Tower of Power [ 32400 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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SovacoDaCobra SovacoDaCobra
Units cost +20% more to build, but gain +30% attack and defense.
07:00:00
0
Morale Boost [ 18000 / 36000 ] Samurai Spirit [ 18000 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Owaain Owaain
Units cost +20% more to build, but gain +30% attack and defense.
07:23:53
1000
Morale Boost [ 22500 / 36000 ] Samurai Spirit [ 22500 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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laserbacon laserbacon
Units cost +20% more to build, but gain +30% attack and defense.
07:00:00
0
Morale Boost [ 18000 / 36000 ] Samurai Spirit [ 18000 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Kitkat1921 Kitkat1921
Units repair +1 additional HP (note: liable for costs).
08:18:06
2000
Lucky Lass [ 18300 / 27000 ] Covering Fire [ 18300 / 54000 ]
COP Button Luck is improved to +0% to +39%.
SCOP Button Three 2-range missiles deal 3 HP damage each. The missiles target the opponents' greatest accumulation of footsoldier HP, unit value, and unit HP (in that order).
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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