Corners by Team
Day 16 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 11/14/2006 - Last Updated: 01/21/2007 - 4 corners, 8 players
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Donkey Donkey
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
17400
Turbo Charge [ 27000 / 27000 ] Overdrive [ 49720 / 81000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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Player team
Legion30 Legion30
Units gain +10% attack and +10% defense.
15000
None [ 5170 / 27000 ] Ex Machina [ 5170 / 81000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
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Player team
Super Tagueur Super Tagueur
Units (even air units) gain +10% attack power on plains.
9000
Beat Down [ 16410 / 27000 ] Block Rock [ 16410 / 81000 ]
COP Button Land indirects gain +1 range, and plains bonus is increased to +20%.
SCOP Button Land indirects gain +1 range, plains bonus is increased to +40%, and vehicles gain +2 movement.
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Player team
Mister_D Mister_D
Units gain +10% attack and +10% defense.
19000
None [ 2505 / 27000 ] Ex Machina [ 2505 / 81000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
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Player team
isuck isuck
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
300
Turbo Charge [ 27000 / 27000 ] Overdrive [ 32000 / 81000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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Player team
gamewizard gamewizard
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
13000
Turbo Charge [ 3870 / 27000 ] Overdrive [ 3870 / 81000 ]
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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Player team
Mcgregor Mcgregor
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
6600
Urban Blight [ 22615 / 27000 ] High Society [ 22615 / 81000 ]
COP Button All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
SCOP Button Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
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Player team
OzanaruSyra OzanaruSyra
Units gain +30% attack, but lose -20% defense.
17800
Knuckleduster [ 15455 / 27000 ] Haymaker [ 15455 / 81000 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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