WW2
Day 19 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/22/2021 - Last Updated: 11/21/2021 - europe- the great disaster.... ww2 (alternate)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Lonewalker
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
00:00:00
23700
  • 0
  • 0
  • 0
Player team
Max Force [ 32400 / 32400 ] Max Blast [ 64800 / 64800 ]
ThirdEyeGouged
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
20:19:13
55700
  • 0
  • 0
  • 0
Player team
Terrain Tactics [ 43200 / 43200 ] Prime Tactics [ 46100 / 75600 ]
Marxthelast
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
17:22:14
20900
  • 0
  • 0
  • 0
Player team
Max Force [ 26400 / 32400 ] Max Blast [ 26400 / 64800 ]
Aurum79000
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
21:21:52
10000
  • 0
  • 0
  • 0
Player team
Max Force [ 5800 / 43200 ] Max Blast [ 5800 / 86400 ]
みゆき自殺課…
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
12:13:53
14700
  • 0
  • 0
  • 0
Player team
Max Force [ 27000 / 27000 ] Max Blast [ 30100 / 54000 ]
UltimaNaru
Units (even air units) gain +10% attack power on plains.
22:13:48
18800
  • 0
  • 0
  • 0
Player team
Beat Down [ 5550 / 37800 ] Block Rock [ 5550 / 75600 ]
AceRPT
Units (even air units) gain +10% attack power on plains.
22:07:41
22200
  • 0
  • 0
  • 0
Player team
Beat Down [ 24350 / 27000 ] Block Rock [ 24350 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.