WW2 - Europe
Day 3 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/23/2021 - Last Updated: 10/27/2021 - europe- the great disaster.... ww2 (alternate)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Marxthelast
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
09:13:39
18000
  • 0
  • 0
  • 0
    0/?
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Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 54000 ]
jriico23
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:17:46
18000
  • 0
  • 0
  • 0
    0/?
    0/?
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Wimp
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:23:02
10500
  • 0
  • 0
  • 0
    0/?
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Dozens
No day-to-day abilities.
08:23:59
10000
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  • 0
  • 0
    0/?
    0/?
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    0/?
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    0/?
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Player team
Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Bananas
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
5000
  • 0
  • 0
  • 0
    0/?
    0/?
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Homestuck
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
08:18:10
6000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
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Player team
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
Rindless
No day-to-day abilities.
08:23:33
2000
  • 0
  • 0
  • 0
    0/?
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    0/?
Player team
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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