Free for all
Day 34 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/23/2021 - Last Updated: 11/01/2021 - 3 x 3 x 3 x 3 x 2 - The "Four Players Left" Version
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Damage Calculator (Hotkey: C)
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Meteor
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GeneralTaten
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
00:00:00
4700
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Tsunami [ 27350 / 86400 ] Typhoon [ 27350 / 151200 ]
Tsunami [ 59675 / 86400 ] Typhoon [ 59675 / 151200 ]
Ghancc
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
37:12:17
2100
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Double Time [ 54000 / 54000 ] Victory March [ 105100 / 144000 ]
Double Time [ 54000 / 54000 ] Victory March [ 90225 / 144000 ]
Spiritoffire
Units cost +20% more to build, but gain +30% attack and defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
29:22:26
48840
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Morale Boost [ 57600 / 57600 ] Samurai Spirit [ 76480 / 100800 ]
Gold Rush [ 25200 / 25200 ] Power of Money [ 66155 / 75600 ]
lovely_night
Units cost +20% more to build, but gain +30% attack and defense. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
25:00:13
39350
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Morale Boost [ 50400 / 50400 ] Samurai Spirit [ 88200 / 88200 ]
Gold Rush [ 25200 / 25200 ] Power of Money [ 75600 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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