Lets suffer Friends
Day 21 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/23/2021 - Last Updated: 01/04/2022 - Alien Invasion
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
General Andzhay
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
03:23:44
1392820
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Tsunami [ 50400 / 50400 ] Typhoon [ 70120 / 88200 ]
Gold Rush [ 21600 / 21600 ] Power of Money [ 22460 / 64800 ]
cisgood123
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather. Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
12:04:50
749300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Tsunami [ 36000 / 36000 ] Typhoon [ 63000 / 63000 ]
Tsunami [ 36000 / 36000 ] Typhoon [ 63000 / 63000 ]
Nehitercolt7415
Luck on attacks is -14% to +29%. Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
12:19:26
7853200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Overclock [ 27000 / 27000 ] System Crash [ 63000 / 63000 ]
Urban Blight [ 37800 / 37800 ] High Society [ 75600 / 75600 ]
DassZx
Units gain +10% attack. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
08:08:38
1457300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Black Wave [ 72000 / 72000 ] Black Storm [ 81590 / 129600 ]
Lightning Drive [ 37800 / 37800 ] Lightning Strike [ 113400 / 113400 ]
_Yo_Mama_
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
15:13:40
1767000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Double Time [ 27000 / 27000 ] Victory March [ 72000 / 72000 ]
Turbo Charge [ 32400 / 32400 ] Overdrive [ 64800 / 64800 ]
Shadow Yield
Units repair +1 additional HP (note: liable for costs). Luck on attacks is +0 to +19%.
13:13:09
392000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
SUPER
Lucky Star [ 27000 / 27000 ] Lady Luck [ 54000 / 54000 ]
casesater
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense. Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
00:00:00
8390700
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Tower Shield [ 43200 / 43200 ] Tower of Power [ 86400 / 86400 ]
Meteor Strike [ 80700 / 86400 ] Meteor Strike II [ 80700 / 144000 ]
ComradeCat
Units cost +20% more to build, but gain +30% attack and defense. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
24:01:25
6500520
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
Snipe Attack [ 27000 / 27000 ] Super Snipe [ 54000 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.