Day 68 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/25/2021 - Last Updated: 03/28/2022 - Washington State v3
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
Softsoap
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
20:20:03
23300
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Double Time [ 48600 / 48600 ] Victory March [ 113150 / 129600 ]
TB3-ballin
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
12:12:14
11500
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Tsunami [ 15900 / 36000 ] Typhoon [ 15900 / 63000 ]
Bananas
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
24:06:30
7200
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Lightning Drive [ 27000 / 27000 ] Lightning Strike [ 81000 / 81000 ]
MisterAmalgam
Units gain +10% attack.
42:11:24
43450
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Black Wave [ 99000 / 99000 ] Black Storm [ 178200 / 178200 ]
killer-machine
Units gain +10% attack.
17:14:44
18900
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Black Wave [ 35500 / 63000 ] Black Storm [ 35500 / 113400 ]
MoonShell
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
00:00:00
344100
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Urban Blight [ 81000 / 81000 ] High Society [ 90125 / 162000 ]
GrimLord7
No day-to-day abilities.
19:17:34
10200
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Sideslip [ 18000 / 18000 ] Sidewinder [ 45000 / 45000 ]
PureDemon
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
51:21:22
14800
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Tower Shield [ 54000 / 54000 ] Tower of Power [ 80850 / 108000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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