pain and suffering
Day 24 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/26/2021 - Last Updated: 04/14/2022 - Spann Island Developed
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
NightKnight77 NightKnight77
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
10:17:51
553300
Urban Blight [ 9060 / 37800 ] High Society [ 9060 / 75600 ]
COP Button All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
SCOP Button Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
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Player team
Jerry311 Jerry311
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
28:13:14
640400
Meteor Strike [ 24080 / 118800 ] Meteor Strike II [ 24080 / 198000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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Player team
dededias dededias
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
22:13:18
277000
SUPER
COP Button Vehicles gain +1 movement and their attack is increased to +20%. All units resupply fuel and ammo.
SCOP Button Vehicles gain +2 movement and their attack is increased to +40%. All units resupply fuel and ammo.
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Player team
untpg untpg
Units cost +20% more to build, but gain +30% attack and defense.
09:00:52
449000
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 63000 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
Kimeru El Perro Kimeru El Perro
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
72440
Morale Boost [ 34440 / 57600 ] Samurai Spirit [ 34440 / 100800 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
KyleDude KyleDude
Units cost +20% more to build, but gain +30% attack and defense.
21:01:27
777100
Morale Boost [ 9520 / 64800 ] Samurai Spirit [ 9520 / 113400 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
YertleTheTertle YertleTheTertle
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
12:01:21
441100
Urban Blight [ 34650 / 81000 ] High Society [ 34650 / 162000 ]
COP Button All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
SCOP Button Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
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Player team
hellothererizal hellothererizal
Units cost +20% more to build, but gain +30% attack and defense.
02:11:41
861560
Morale Boost [ 27520 / 50400 ] Samurai Spirit [ 27520 / 88200 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
trix1117 trix1117
Luck on attacks is -14% to +29%.
20:11:47
810900
SUPER
COP Button Luck range is changed to -24% to +54%.
SCOP Button Luck range is changed to -44% to +94%.
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Player team
KibaTheWolf KibaTheWolf
Units cost +20% more to build, but gain +30% attack and defense.
16:02:50
869400
Morale Boost [ 0 / 64800 ] Samurai Spirit [ 0 / 113400 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
cisgood123 cisgood123
Units cost +20% more to build, but gain +30% attack and defense.
09:08:27
511920
Morale Boost [ 36000 / 36000 ] Samurai Spirit [ 54900 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
blankpuppet blankpuppet
Units gain +30% attack, but lose -20% defense.
01:06:22
489500
Knuckleduster [ 37800 / 37800 ] Haymaker [ 48800 / 75600 ]
COP Button All units' attack is increased to +50%.
SCOP Button All units' attack is increased to +80%.
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Player team
vatiz vatiz
Units cost +20% more to build, but gain +30% attack and defense.
15:00:41
146900
Morale Boost [ 72000 / 72000 ] Samurai Spirit [ 126000 / 126000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
dryhighlighter dryhighlighter
Units cost +20% more to build, but gain +30% attack and defense.
07:12:46
343180
Morale Boost [ 43200 / 43200 ] Samurai Spirit [ 75600 / 75600 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
NeonTurtle NeonTurtle
Units gain +10% attack and +10% defense.
01:06:50
342600
None [ 116240 / 144000 ] Ex Machina [ 116240 / 144000 ]
SCOP Button A 2-range missile deals 3 HP damage and prevents all affected units from acting next turn. The missile targets the opponents' greatest accumulation of unit value.
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Player team
casesater casesater
Units cost +20% more to build, but gain +30% attack and defense.
12:22:20
398580
Morale Boost [ 11760 / 57600 ] Samurai Spirit [ 11760 / 100800 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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Player team
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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