4p Zombie Survival
Day 13 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/26/2021 - Last Updated: 11/02/2021 - [Zombies] Fallen Fortress
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Benchwarmer
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
18:23:25
2800
  • 0
    Units in vision only
  • 0
  • 0
Player team
Tsunami [ 21250 / 43200 ] Typhoon [ 21250 / 75600 ]
Kantbei
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
18:08:23
3900
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Zekro
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
18:15:03
2000
  • 0
    Units in vision only
  • 0
  • 0
Player team
Enhanced Vision [ 31850 / 32400 ] Counter Break [ 31850 / 54000 ]
Kitkat1921
Units (even air units) gain +10% attack power on plains.
18:06:23
3800
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
IndirectBomber2
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
99000
  • 0
    Units in vision only
  • 0
  • 0
Player team
SUPER
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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