16 v 16 Grid
Day 27 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 10/30/2021 - Last Updated: 03/29/2022 - 1 And All
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
tc_zens475
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
03:10:50
32480
  • 0
    Units in vision only
  • 0
  • 0
Gold Rush [ 2680 / 18000 ] Power of Money [ 2680 / 54000 ]
Akomeadyen
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
00:00:00
100
  • 0
    Units in vision only
  • 0
  • 0
Enhanced Vision [ 37800 / 37800 ] Counter Break [ 63000 / 63000 ]
toastboy_64
Luck on attacks is -14% to +29%.
08:00:00
2000
  • 0
    Units in vision only
  • 0
  • 0
Overclock [ 0 / 27000 ] System Crash [ 0 / 63000 ]
GentleMelon
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
17:09:35
31400
  • 0
    Units in vision only
  • 0
  • 0
Snipe Attack [ 12750 / 27000 ] Super Snipe [ 12750 / 54000 ]
Niccu
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
11:01:43
10000
  • 0
    Units in vision only
  • 0
  • 0
Gold Rush [ 3830 / 18000 ] Power of Money [ 3830 / 54000 ]
Kitkat1921
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
07:20:13
13000
  • 0
    Units in vision only
  • 0
  • 0
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
Cuddly
Units gain +10% attack.
26:13:16
117200
  • 0
    Units in vision only
  • 0
  • 0
SUPER
EpochBehemoth
Units gain +10% attack.
16:01:25
20800
  • 0
    Units in vision only
  • 0
  • 0
Black Wave [ 23480 / 45000 ] Black Storm [ 23480 / 81000 ]
soychileno
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
08:00:00
2000
  • 0
    Units in vision only
  • 0
  • 0
Tower Shield [ 0 / 27000 ] Tower of Power [ 0 / 54000 ]
Fliren
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
09:03:44
11000
  • 0
    Units in vision only
  • 0
  • 0
Double Time [ 0 / 27000 ] Victory March [ 0 / 72000 ]
superbandicoot
Luck on attacks is +0 to +19%.
05:09:31
6300
  • 0
    Units in vision only
  • 0
  • 0
Lucky Star [ 27000 / 27000 ] Lady Luck [ 54000 / 54000 ]
Kapry
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:23:57
2000
  • 0
    Units in vision only
  • 0
  • 0
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
FootieFood
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
08:10:06
18000
  • 0
    Units in vision only
  • 0
  • 0
Tower Shield [ 8340 / 27000 ] Tower of Power [ 8340 / 54000 ]
Hotninja164
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
12:13:13
10000
  • 0
    Units in vision only
  • 0
  • 0
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
TeetofGreatYeet
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
09:09:22
9800
  • 0
    Units in vision only
  • 0
  • 0
Tower Shield [ 600 / 27000 ] Tower of Power [ 600 / 54000 ]
E_bone_E
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
22:10:32
23752
  • 0
    Units in vision only
  • 0
  • 0
Gold Rush [ 1010 / 43200 ] Power of Money [ 1010 / 129600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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