Team up!
Day 12 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/02/2021 - Last Updated: 11/23/2021 - Betrayal
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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chris belair
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
06:05:03
1300
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Player team
Tsunami [ 8850 / 36000 ] Typhoon [ 8850 / 63000 ]
Wimp
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:21:02
5900
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Player team
Double Time [ 8580 / 27000 ] Victory March [ 8580 / 72000 ]
noob285
Units cost +20% more to build, but gain +30% attack and defense.
06:10:53
2080
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Player team
Morale Boost [ 19910 / 36000 ] Samurai Spirit [ 19910 / 63000 ]
JIPS
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
01:02:13
2200
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Player team
Double Time [ 5690 / 27000 ] Victory March [ 5690 / 72000 ]
Alivart Woquer (AWBW)
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
02:07:10
800
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Player team
Urban Blight [ 9900 / 27000 ] High Society [ 9900 / 54000 ]
Asdwar2013
Units cost +20% more to build, but gain +30% attack and defense.
03:07:14
1560
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Player team
Morale Boost [ 10590 / 36000 ] Samurai Spirit [ 10590 / 63000 ]
laglie
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
02:08:13
4100
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    Units in vision only
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Player team
Copter Command [ 9510 / 18000 ] Airborne Assault [ 9510 / 54000 ]
Tmi489
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
1920
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Player team
Morale Boost [ 12780 / 36000 ] Samurai Spirit [ 12780 / 63000 ]
Samdunk
Units cost +20% more to build, but gain +30% attack and defense.
03:10:49
1360
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Player team
Morale Boost [ 12070 / 36000 ] Samurai Spirit [ 12070 / 63000 ]
Nehitercolt7415
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
02:00:48
2200
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Player team
Urban Blight [ 5700 / 27000 ] High Society [ 5700 / 54000 ]
Argusdubbs
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
03:08:54
3000
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    Units in vision only
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Player team
Copter Command [ 13370 / 18000 ] Airborne Assault [ 13370 / 54000 ]
Dawnik
Units cost +20% more to build, but gain +30% attack and defense.
02:14:11
4880
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    Units in vision only
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Player team
Morale Boost [ 5710 / 36000 ] Samurai Spirit [ 5710 / 63000 ]
Homestuck
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
04:14:41
1000
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    Units in vision only
  • 0
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Player team
Copter Command [ 11700 / 18000 ] Airborne Assault [ 11700 / 54000 ]
AddyP
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
01:10:18
2200
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    Units in vision only
  • 0
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Player team
Urban Blight [ 6210 / 27000 ] High Society [ 6210 / 54000 ]
noname455
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
02:23:03
2400
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    Units in vision only
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Player team
Urban Blight [ 11220 / 27000 ] High Society [ 11220 / 54000 ]
Cuddly
Units cost +20% more to build, but gain +30% attack and defense.
04:12:31
1960
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Player team
Morale Boost [ 9430 / 36000 ] Samurai Spirit [ 9430 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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