Day 30 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/02/2021 - Last Updated: 01/20/2022 - Eye of the Hurricane
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Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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untpg
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
02:19:32
1024398
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POWER
Double Time [ 19975 / 27000 ] Victory March [ 19975 / 72000 ]
Nemo86
Units gain +10% attack. Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
00:00:00
79700
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Black Wave [ 72000 / 72000 ] Black Storm [ 129600 / 129600 ]
Market Crash [ 46800 / 46800 ] War Bonds [ 88650 / 140400 ]
Dangerdoodledang
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Units gain +10% attack and +10% defense.
14:07:10
8850
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Snipe Attack [ 36890 / 37800 ] Super Snipe [ 36890 / 75600 ]
None [ 18445 / 90000 ] Ex Machina [ 18445 / 90000 ]
KyleDude
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack. Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
07:17:13
11700
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Snipe Attack [ 0 / 37800 ] Super Snipe [ 0 / 75600 ]
Lightning Drive [ 0 / 32400 ] Lightning Strike [ 0 / 97200 ]
NIGHTTSHIFT
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense. Units repair +1 additional HP (note: liable for costs).
22:17:07
6000
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Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Uchin
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
03:04:48
2600
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Double Time [ 0 / 32400 ] Victory March [ 0 / 86400 ]
Snipe Attack [ 0 / 32400 ] Super Snipe [ 0 / 64800 ]
SultaiSithLord
No day-to-day abilities. Units cost +20% more to build, but gain +30% attack and defense.
02:03:49
14600
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Morale Boost [ 0 / 36000 ] Samurai Spirit [ 0 / 63000 ]
noloh
No day-to-day abilities. No day-to-day abilities.
01:13:00
10000
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Sideslip [ 0 / 18000 ] Sidewinder [ 0 / 45000 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Sora1337
Luck on attacks is +0 to +19%. Luck on attacks is +0 to +19%.
02:02:38
16200
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Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
Lucky Star [ 0 / 27000 ] Lady Luck [ 0 / 54000 ]
noname455
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack. Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
08:00:51
23700
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Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
NeonTurtle
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement. Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
08:40:53
1600
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Double Time [ 43200 / 43200 ] Victory March [ 115200 / 115200 ]
Copter Command [ 21600 / 21600 ] Airborne Assault [ 57730 / 64800 ]
FootieFood
Units repair +1 additional HP (note: liable for costs). Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
05:21:59
25800
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Lucky Lass [ 0 / 27000 ] Covering Fire [ 0 / 54000 ]
Urban Blight [ 0 / 27000 ] High Society [ 0 / 54000 ]
BK201
Units gain +30% attack, but lose -20% defense. Units (even air units) gain +10% attack power on roads.
01:13:00
7000
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Knuckleduster [ 0 / 27000 ] Haymaker [ 0 / 54000 ]
Forced March [ 0 / 27000 ] Trail of Woe [ 0 / 45000 ]
dmomintz
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack. No day-to-day abilities.
01:17:36
16320
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Gold Rush [ 0 / 21600 ] Power of Money [ 0 / 64800 ]
Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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