Pipe line city
Day 42 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/03/2021 - Last Updated: 05/01/2022 - 1v1v1v1v1v1v1v1v1v1v1v1v1v1v1v1
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Cuddly Cuddly
Units cost is reduced to 90% (10% cheaper).
28:08:35
91060
Barter [ 26190 / 64800 ] Merchant Union [ 26190 / 108000 ]
COP Button Units cost is reduced to 50%.
SCOP Button Units cost reduced to 50%, and ground units can deploy from cities.
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rundumnurd rundumnurd
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
00:00:00
52100
Snipe Attack [ 48600 / 48600 ] Super Snipe [ 52150 / 97200 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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HikariShinso HikariShinso
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
13:11:46
5000
Double Time [ 6670 / 27000 ] Victory March [ 6670 / 72000 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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yourdada yourdada
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
14:20:54
12800
Gold Rush [ 550 / 18000 ] Power of Money [ 550 / 54000 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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GameUniverse GameUniverse
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
11:07:35
5000
Meteor Strike [ 6000 / 54000 ] Meteor Strike II [ 6000 / 90000 ]
COP Button A 2-range missile deals 4 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
SCOP Button A 2-range missile deals 8 HP damage. The missile targets an enemy unit located at the greatest accumulation of unit value.
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Mr. Spiral Mr. Spiral
Units (even air units) gain +10% attack power on roads.
12:20:24
6000
Forced March [ 7420 / 27000 ] Trail of Woe [ 7420 / 45000 ]
COP Button All units gain +1 movement, and the road bonus is increased to +20%.
SCOP Button All units gain +2 movement, and the road bonus is increased to +30%.
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molotov02 molotov02
Units (even air units) gain +10% attack power on roads.
14:18:19
6000
Forced March [ 1500 / 27000 ] Trail of Woe [ 1500 / 45000 ]
COP Button All units gain +1 movement, and the road bonus is increased to +20%.
SCOP Button All units gain +2 movement, and the road bonus is increased to +30%.
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Nosf3ratu Nosf3ratu
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
02:06:05
4600
Urban Blight [ 4020 / 27000 ] High Society [ 4020 / 54000 ]
COP Button All enemy units lose -3 HP on urban terrain. Urban bonus is increased to +80%.
SCOP Button Urban bonus is increased to +130%, and attack for all units is increased by +3% for each of your owned urban terrain.
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hellothererizal hellothererizal
Units cost +20% more to build, but gain +30% attack and defense.
15:02:39
6520
Morale Boost [ 14320 / 36000 ] Samurai Spirit [ 14320 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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sai x 30 sai x 30
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
15:22:29
13200
Tower Shield [ 7450 / 27000 ] Tower of Power [ 7450 / 54000 ]
COP Button Indirect defense is increased to +40%. Comtower bonuses are doubled.
SCOP Button Indirect defense is increased to +80%. Comtower bonuses are tripled.
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superbandicoot superbandicoot
Luck on attacks is +0 to +19%.
03:05:07
48100
Lucky Star [ 37800 / 37800 ] Lady Luck [ 75600 / 75600 ]
COP Button Luck is improved to +0% to +59%.
SCOP Button Luck is improved to +0% to +99%.
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Nemo86 Nemo86
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
41:17:20
23300
Double Time [ 750 / 48600 ] Victory March [ 750 / 129600 ]
COP Button Footsoldiers gain +1 movement and their attack is increased to +50%.
SCOP Button Footsoldiers gain +2 movement and their attack is increased to +70%. Footsoldiers capture buildings instantly, regardless of their HP.
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pkmndong pkmndong
Units cost +20% more to build, but gain +30% attack and defense.
14:08:28
8800
Morale Boost [ 4340 / 36000 ] Samurai Spirit [ 4340 / 63000 ]
COP Button All units' attack is increased to +40%.
SCOP Button All units' attack is increased to +40% and defense to +50%. Counterattacks do 1.5x more damage.
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GrimLord7 GrimLord7
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
20:17:58
5800
Snipe Attack [ 37800 / 37800 ] Super Snipe [ 75600 / 75600 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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noname455 noname455
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
37:19:20
2100
Snipe Attack [ 23400 / 43200 ] Super Snipe [ 23400 / 86400 ]
COP Button Indirect units gain +1 range and their attack is increased to +40%.
SCOP Button Indirect units gain +2 range and their attack is increased to +40%.
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Zerikane Zerikane
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
26:20:28
4407
Gold Rush [ 43200 / 43200 ] Power of Money [ 47960 / 129600 ]
COP Button Funds are multiplied by 1.5x.
SCOP Button Unit attack percentage increases by (3 * Funds / 1000)%.
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Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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