Day 30 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/03/2021 - Last Updated: 12/04/2021 - Cesaro's Island
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
quacktagon
Luck on attacks is +0 to +19%.
00:00:00
15850
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    Units in vision only
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Player team
Lucky Star [ 32400 / 32400 ] Lady Luck [ 49275.3 / 64800 ]
NoChickenWing89
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
25:09:00
3645
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Player team
Market Crash [ 20185 / 50400 ] War Bonds [ 20185 / 151200 ]
Schurlio
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
20:08:24
12200
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Player team
Snipe Attack [ 9779.4 / 27000 ] Super Snipe [ 9779.4 / 54000 ]
Kitkat1921
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
06:19:08
8000
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    Units in vision only
  • 0
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Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
GameUniverse
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
05:15:25
13200
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  • 0
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Player team
Gold Rush [ 0 / 18000 ] Power of Money [ 0 / 54000 ]
HikariShinso
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
20:14:41
26800
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    Units in vision only
  • 0
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Player team
Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
Big Daruma
Units cost +20% more to build, but gain +30% attack and defense.
27:13:35
600
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    Units in vision only
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Player team
Morale Boost [ 12850 / 57600 ] Samurai Spirit [ 12850 / 100800 ]
lovely_night
Units cost is reduced to 90% (10% cheaper).
27:22:20
3390
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    Units in vision only
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Player team
Barter [ 17339.2 / 43200 ] Merchant Union [ 17339.2 / 72000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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