Grid Man
Day 37 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/03/2021 - Last Updated: 11/17/2021 - Twelve Army Grid
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Dannish
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
05:05:39
17900
  • 0
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  • 0
    0/?
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Snipe Attack [ 37800 / 37800 ] Super Snipe [ 61550 / 75600 ]
Finleycream
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
01:23:41
5000
  • 0
  • 0
  • 0
    0/?
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Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
HikariShinso
Units gain +10% attack and +10% defense.
03:15:08
1400
  • 0
  • 0
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    0/?
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None [ 49460 / 90000 ] Ex Machina [ 49460 / 90000 ]
andrewthomas
Units cost +20% more to build, but gain +30% attack and defense.
00:00:00
64120
  • 0
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SUPER
GameUniverse
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
02:13:43
15800
  • 0
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    0/?
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Meteor Strike [ 21400 / 54000 ] Meteor Strike II [ 21400 / 90000 ]
Ovation-free
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
02:22:48
11000
  • 0
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  • 0
    0/?
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Snipe Attack [ 31250 / 32400 ] Super Snipe [ 31250 / 64800 ]
SoapyTheGreat
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
01:06:00
3000
  • 0
  • 0
  • 0
    0/?
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Meteor Strike [ 0 / 54000 ] Meteor Strike II [ 0 / 90000 ]
UncivilEngineer89
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
07:03:20
28200
  • 0
  • 0
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Copter Command [ 43200 / 43200 ] Airborne Assault [ 114600 / 129600 ]
The42ndGecko
No day-to-day abilities.
07:10:32
700
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SUPER
SeekerHunterEC
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
02:06:29
12000
  • 0
  • 0
  • 0
    0/?
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Double Time [ 2200 / 27000 ] Victory March [ 2200 / 72000 ]
advancewars10
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
06:19:50
3200
  • 0
  • 0
  • 0
    0/?
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Snipe Attack [ 48600 / 48600 ] Super Snipe [ 87750 / 97200 ]
Benchwarmer
Units cost +20% more to build, but gain +30% attack and defense.
01:23:50
9960
  • 0
  • 0
  • 0
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Morale Boost [ 5180 / 36000 ] Samurai Spirit [ 5180 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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