Day 35 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/04/2021 - Last Updated: 02/09/2022 - 9FFA
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Nemo86
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
00:00:00
22800
  • 0
  • 0
  • 0
Copter Command [ 33600 / 43200 ] Airborne Assault [ 33600 / 129600 ]
LolFroob
Luck on attacks is +0 to +19%.
14:06:11
14000
  • 0
  • 0
  • 0
Lucky Star [ 27000 / 27000 ] Lady Luck [ 45220 / 54000 ]
superbandicoot
Luck on attacks is +0 to +19%.
01:15:48
10400
  • 0
  • 0
  • 0
Lucky Star [ 0 / 37800 ] Lady Luck [ 0 / 75600 ]
Valsalar
Units gain +10% attack and +10% defense.
15:03:23
15000
  • 0
  • 0
  • 0
None [ 58440 / 126000 ] Ex Machina [ 58440 / 126000 ]
wTurok
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
30:23:47
48700
  • 0
  • 0
  • 0
SUPER
peon
Unaffected by snow, but rain affects him the same as snow would for others.
09:21:36
15000
  • 0
  • 0
  • 0
Blizzard [ 5850 / 27000 ] Winter Fury [ 5850 / 63000 ]
Alan el Segador
Units cost +20% more to build, but gain +30% attack and defense.
28:10:36
9280
  • 0
  • 0
  • 0
Morale Boost [ 23670 / 79200 ] Samurai Spirit [ 23670 / 138600 ]
creador
Indirect units have +1 range and gain +20% attack. Direct units (except footsoldiers) lose -20% attack.
09:22:13
16000
  • 0
  • 0
  • 0
Snipe Attack [ 0 / 27000 ] Super Snipe [ 0 / 54000 ]
GameUniverse
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
11:14:04
22640
  • 0
  • 0
  • 0
Gold Rush [ 10240 / 18000 ] Power of Money [ 10240 / 54000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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