Riley's Ryedemption
Day 32 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/05/2021 - Last Updated: 11/15/2021 - (4) Mind cube
(00,00)
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
bankster
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
30:17:29
12800
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    Units in vision only
  • 0
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    0/?
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Terrain Tactics [ 50400 / 50400 ] Prime Tactics [ 54500 / 88200 ]
MELAKH
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
28:08:20
900
  • 0
    Units in vision only
  • 0
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    0/?
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Turbo Charge [ 37800 / 37800 ] Overdrive [ 66350 / 75600 ]
kendred
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
36:16:40
28800
  • 0
    Units in vision only
  • 0
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    0/?
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Max Force [ 64800 / 64800 ] Max Blast [ 111550 / 129600 ]
jonmartinuk
Units (even air units) gain +40% attack while on urban terrain. HQs, bases, airports, ports, cities, labs, and comtowers count as urban terrain.
00:00:00
42200
  • 0
    Units in vision only
  • 0
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    0/?
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Urban Blight [ 20800 / 70200 ] High Society [ 20800 / 140400 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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