Day 36 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/05/2021 - Last Updated: 01/29/2022 - 3 on 4 on 1
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
NoChickenWing89
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
34:14:01
9900
  • 0
  • 0
  • 0
Player team
Lightning Drive [ 43200 / 43200 ] Lightning Strike [ 69080 / 129600 ]
GameUniverse
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
09:18:29
28200
  • 0
  • 0
  • 0
Player team
Meteor Strike [ 0 / 64800 ] Meteor Strike II [ 0 / 108000 ]
Rua222
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
34:01:57
16000
  • 0
  • 0
  • 0
Player team
Tsunami [ 36970 / 72000 ] Typhoon [ 36970 / 126000 ]
yellowguy111
Units cost +20% more to build, but gain +30% attack and defense.
18:17:48
17880
  • 0
  • 0
  • 0
Player team
Morale Boost [ 37970 / 43200 ] Samurai Spirit [ 37970 / 75600 ]
Schurlio
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
34:21:24
14141
  • 0
  • 0
  • 0
Player team
Gold Rush [ 41440 / 50400 ] Power of Money [ 41440 / 151200 ]
Zeromus
Units gain +10% attack.
34:06:51
6700
  • 0
  • 0
  • 0
Player team
POWER
JIPS
Units cost is reduced to 90% (10% cheaper).
28:11:36
29010
  • 0
  • 0
  • 0
Player team
Barter [ 0 / 59400 ] Merchant Union [ 0 / 99000 ]
Guzzinho
Units cost is reduced to 90% (10% cheaper).
00:00:00
20990
  • 0
  • 0
  • 0
Player team
Barter [ 41550 / 54000 ] Merchant Union [ 41550 / 90000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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