Raid Boss Mangs
Day 18 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/06/2021 - Last Updated: 12/04/2021 - Inverted Raid Boss
(00,00)
Zoom In
Zoom Out
Zoom Level
Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
mangs1337
No day-to-day abilities.
08:18:52
10650
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Hyper Repair [ 64800 / 64800 ] Hyper Upgrade [ 124575 / 129600 ]
Caballonegro
Units cost is reduced to 90% (10% cheaper).
09:03:41
13450
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Barter [ 21800 / 43200 ] Merchant Union [ 21800 / 72000 ]
Icecrystal187
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
23100
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
SUPER
nn30
Units cost is reduced to 90% (10% cheaper).
08:12:18
3800
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
POWER
Zekro
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
08:21:40
15000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Max Force [ 37800 / 37800 ] Max Blast [ 41100 / 75600 ]
RainyPhantasm
Units repair +1 additional HP (note: liable for costs).
07:04:40
17700
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Lucky Lass [ 8250 / 43200 ] Covering Fire [ 8250 / 86400 ]
MonkeMove
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
09:09:53
21200
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
SUPER
Jerry311
Copters gain +50% attack, footsoldiers gain +40% attack, but all other non-air units lose -10% attack. Transports gain +1 movement.
09:08:00
6900
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Copter Command [ 25200 / 25200 ] Airborne Assault [ 75600 / 75600 ]
DHMX
Unit cost is reduced to 80% (20% cheaper), but lose -10% attack.
05:21:43
11590
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Gold Rush [ 26690 / 32400 ] Power of Money [ 26690 / 97200 ]
Mr. Cannon
Units repair +1 additional HP (note: liable for costs).
08:16:27
21000
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
SUPER
blankpuppet
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
07:14:44
3100
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Terrain Tactics [ 36400 / 50400 ] Prime Tactics [ 36400 / 88200 ]
anerectpenis
Units cost is reduced to 90% (10% cheaper).
07:19:16
1450
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
SUPER
Elzaim
Units gain +10% attack for every terrain star (note: air units are unaffected by terrain).
04:23:03
4150
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Terrain Tactics [ 50400 / 50400 ] Prime Tactics [ 70750 / 88200 ]
Krispy5
Units (even air units) gain +10% attack power on plains.
05:08:18
100
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
SUPER
ArbitJ94
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
05:21:21
4300
  • 0
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Player team
Meteor Strike [ 29350 / 64800 ] Meteor Strike II [ 29350 / 108000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.