Day 34 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/07/2021 - Last Updated: 12/14/2021 - Washington State v8
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Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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Connecting...
EMsat
Units gain +20% defense against indirect units. Each comtower grants all units an additional +10% defense.
19:10:18
21500
  • 0
  • 0
  • 0
Tower Shield [ 32400 / 32400 ] Tower of Power [ 49700 / 64800 ]
Wimp
No day-to-day abilities.
13:19:19
9000
  • 0
  • 0
  • 0
Hyper Repair [ 6300 / 27000 ] Hyper Upgrade [ 6300 / 54000 ]
Bananas
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
37:12:20
750
  • 0
  • 0
  • 0
Tsunami [ 12900 / 57600 ] Typhoon [ 12900 / 100800 ]
Safety Ninja
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
22:19:32
11800
  • 0
  • 0
  • 0
Tsunami [ 20500 / 50400 ] Typhoon [ 20500 / 88200 ]
fireball the reind…
Units gain +10% attack.
17:16:01
16800
  • 0
  • 0
  • 0
Black Wave [ 8250 / 54000 ] Black Storm [ 8250 / 97200 ]
McBride1138
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
12:05:40
6000
  • 0
  • 0
  • 0
Double Time [ 4500 / 27000 ] Victory March [ 4500 / 72000 ]
superbandicoot
Luck on attacks is +0 to +19%.
29:04:25
14300
  • 0
  • 0
  • 0
Lucky Star [ 0 / 32400 ] Lady Luck [ 0 / 64800 ]
Nemo86
Unaffected by snow, but rain affects him the same as snow would for others.
00:00:00
19500
  • 0
  • 0
  • 0
Blizzard [ 26650 / 43200 ] Winter Fury [ 26650 / 100800 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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