Test run 4
Day 5 - Boot: 00d 00h 00m - AET: 00d 00h 00m
Game Started: 12/08/2006 - Last Updated: 01/12/2007 - Westeros: Robert's Rebellion 8p
(00,00)
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
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dstoner12
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
9000
  • 0
  • 0
  • 0
Player team
Meteor Strike [ 0 / 27000 ] Meteor Strike II [ 0 / 81000 ]
Sweeper
Receives +100 funds per property that grants funds and she owns. (Note: labs, comtowers, and 0 Funds games do not get additional income).
5200
  • 0
  • 0
  • 0
Player team
Market Crash [ 0 / 27000 ] War Bonds [ 0 / 81000 ]
phillyfan
Air units gain +15% attack and +10% defense, and consume -2 fuel per day. Naval units lose -30% attack.
16000
  • 0
  • 0
  • 0
Player team
Lightning Drive [ 0 / 27000 ] Lightning Strike [ 0 / 81000 ]
sportzfan0110
Units gain +10% attack.
0
  • 0
  • 0
  • 0
Player team
Black Wave [ 0 / 27000 ] Black Storm [ 0 / 81000 ]
Hipery
Movement cost over all terrain is reduced to 1, except in Snow. Units lose -20% attack and gain +20% defense.
20000
  • 0
  • 0
  • 0
Player team
Meteor Strike [ 0 / 27000 ] Meteor Strike II [ 0 / 81000 ]
maty
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
14000
  • 0
  • 0
  • 0
Player team
Max Force [ 0 / 27000 ] Max Blast [ 0 / 81000 ]
Intrepid
Units gain +10% attack.
6500
  • 0
  • 0
  • 0
Player team
Black Wave [ 5090 / 27000 ] Black Storm [ 5090 / 81000 ]
surrus
Naval units gain +1 movement and +10 defense. Air units lose -30% attack. Unaffected by rain (except vision), and has a higher chance of Rain in random weather.
19500
  • 0
  • 0
  • 0
Player team
Tsunami [ 7840 / 27000 ] Typhoon [ 7840 / 81000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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