fog teams
Day 21 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/09/2021 - Last Updated: 11/26/2021 - Brewer's Star
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
Zylito
Units repair +1 additional HP (note: liable for costs).
26:01:00
12800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
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Player team
Lucky Lass [ 37800 / 37800 ] Covering Fire [ 70950 / 75600 ]
Magewood
Unaffected by snow, but rain affects him the same as snow would for others.
27:06:42
600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Blizzard [ 37800 / 37800 ] Winter Fury [ 68250 / 88200 ]
Keyte117
Units gain +10% attack.
23:23:07
6600
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Black Wave [ 54000 / 54000 ] Black Storm [ 78200 / 97200 ]
Mr. Cannon
No day-to-day abilities.
26:10:24
800
  • 0
    Units in vision only
  • 0
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    0/?
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Player team
Hyper Repair [ 37800 / 37800 ] Hyper Upgrade [ 75600 / 75600 ]
Zeromus
Luck on attacks is +0 to +19%.
00:00:00
19800
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    Units in vision only
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    0/?
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Player team
SUPER
Jack-Attack
No day-to-day abilities.
23:06:54
20900
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Player team
Hyper Repair [ 37800 / 37800 ] Hyper Upgrade [ 52750 / 75600 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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