three kingdoms
Day 86 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/11/2021 - Last Updated: 04/15/2022 - (三国志)--群雄割据-2
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Game Menu
Messages
Damage Calculator (Hotkey: C)
Move Planner
Meteor
Angry nell I told you this would happen!
The connection was interrupted
Connecting...
czmilan
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
32:04:07
72100
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Double Time [ 43200 / 43200 ] Victory March [ 80250 / 115200 ]
Magewood
Unaffected by snow, but rain affects him the same as snow would for others.
87:14:29
1000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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SUPER
JohnCenaFan
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
09:02:53
7400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Enhanced Vision [ 550 / 48600 ] Counter Break [ 550 / 81000 ]
noob285
Direct units (except footsoldiers) gain +20% attack. Indirect units lose -10% attack and have -1 range.
17:02:53
45600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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Max Force [ 5900 / 32400 ] Max Blast [ 5900 / 64800 ]
Poky
No day-to-day abilities.
08:21:13
10000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Hyper Repair [ 0 / 27000 ] Hyper Upgrade [ 0 / 54000 ]
RSTKnight
Units repair +1 additional HP (note: liable for costs).
39:08:22
950
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Lucky Lass [ 54000 / 54000 ] Covering Fire [ 108000 / 108000 ]
Schreck
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
15:19:44
18400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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Double Time [ 27000 / 27000 ] Victory March [ 63300 / 72000 ]
Spash
Unaffected by snow, but rain affects him the same as snow would for others.
09:01:04
37400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
Blizzard [ 27000 / 27000 ] Winter Fury [ 54100 / 63000 ]
laserbacon
No day-to-day abilities.
74:04:21
1000300
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
Hyper Repair [ 81000 / 81000 ] Hyper Upgrade [ 161600 / 162000 ]
AWNewguy
Unaffected by snow, but rain affects him the same as snow would for others.
27:01:24
59700
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
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SUPER
Nemo86
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
00:00:00
49400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
Double Time [ 64800 / 64800 ] Victory March [ 172800 / 172800 ]
Kitkat1921
Footsoldiers gain +30% attack and a 50% capture point bonus (rounded down). Other direct units lose -10% attack. Transports gain +1 movement.
06:13:50
23000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Double Time [ 14850 / 27000 ] Victory March [ 14850 / 72000 ]
sirbasement
Unaffected by snow, but rain affects him the same as snow would for others.
11:20:09
20400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
Blizzard [ 27000 / 27000 ] Winter Fury [ 59650 / 63000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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