Crazy gane
Day 7 - Turn: 00d 00h 00m - Total: 00d 00h 00m
Game Started: 11/15/2021 - Last Updated: 11/26/2021 - Testing RandomMapFunction() 1
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Messages
Damage Calculator (Hotkey: C)
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Meteor
Angry nell I told you this would happen!
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andrewthomas
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
04:17:53
22600
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Enhanced Vision [ 15350 / 27000 ] Counter Break [ 15350 / 45000 ]
Jomer
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
03:05:35
15400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
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    0/?
    0/?
    0/?
Enhanced Vision [ 10850 / 27000 ] Counter Break [ 10850 / 45000 ]
SkyTitan
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
04:18:55
4000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Turbo Charge [ 15250 / 27000 ] Overdrive [ 15250 / 54000 ]
wargirl
No day-to-day abilities.
06:20:05
100
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
SUPER
caricature4
Luck on attacks is -14% to +29%.
05:21:02
1000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Overclock [ 27000 / 27000 ] System Crash [ 44200 / 63000 ]
Spash
Luck on attacks is -14% to +29%.
08:16:10
400
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Overclock [ 32400 / 32400 ] System Crash [ 37600 / 75600 ]
Aidansroadams
Units (even air units) gain +10% attack power on plains.
02:11:29
4000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Beat Down [ 27000 / 27000 ] Block Rock [ 36800 / 54000 ]
HydroMizuko
No day-to-day abilities.
02:19:30
6200
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
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    0/?
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Sideslip [ 17100 / 18000 ] Sidewinder [ 17100 / 45000 ]
alexgalaxy335
Units (even air units) gain +10% attack power on plains.
03:06:21
30000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Beat Down [ 300 / 27000 ] Block Rock [ 300 / 54000 ]
AtlasOfTheAlps
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
04:14:33
3000
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Enhanced Vision [ 8000 / 27000 ] Counter Break [ 8000 / 45000 ]
lovely_night
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
00:00:00
60700
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Enhanced Vision [ 32400 / 32400 ] Counter Break [ 54000 / 54000 ]
PIutorian
Vehicles gain +10% attack, but all other units (including footsoldiers) lose -10% attack.
04:12:08
24800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Turbo Charge [ 11200 / 27000 ] Overdrive [ 11200 / 54000 ]
Schurlio
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
03:18:28
19800
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Enhanced Vision [ 6550 / 27000 ] Counter Break [ 6550 / 45000 ]
Musicbox37
Units gain +1 vision in Fog of War, have hidden HP, and counterattacks do 1.5x more damage. Luck is reduced to -9% to +9%.
06:15:37
25500
  • 0
    Units in vision only
  • 0
  • 0
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
    0/?
Enhanced Vision [ 24450 / 27000 ] Counter Break [ 24450 / 45000 ]
Damage calculator
? Hold down "A" or "D" while clicking a unit to add it to the calculator
Attacker [Select] Hotkey: A [Swap]
Defender [Select] Hotkey: D

{{attacker.co.co_name === "Lash" && attacker.power === "S" ? attacker.terrain.terrain_defense * 2 : attacker.terrain.terrain_defense}}

Toggle out of ammo

{{defender.co.co_name === "Lash" && defender.power === "S" ? defender.terrain.terrain_defense * 2 : defender.terrain.terrain_defense}}

Toggle out of ammo
{{damage.minInfo.percent}}% - {{damage.maxInfo.percent}}% {{damage.minInfo.fundsDamage}} - {{damage.maxInfo.fundsDamage}}
@{{defRemainingHP.minHP}}HP {{damage.minCounterInfo.minLuck.counterPercent}}% - {{damage.minCounterInfo.maxLuck.counterPercent}}% @{{defRemainingHP.maxHP}}HP {{damage.maxCounterInfo.minLuck.counterPercent}}% - {{damage.maxCounterInfo.maxLuck.counterPercent}}% {{damage.minCounterInfo.minLuck.counterFundsDamage}} - {{damage.maxCounterInfo.maxLuck.counterFundsDamage}}



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